MEMECOINSEVOLVEOR DIE.
- Hit the milestone.
- Burn the supply.
- Vote the mutation.
- Survive the next gen.
FOUR RITES
30 days per generation. The strong mutate. The weak go extinct.
Push market cap past the milestone. $1M to start. It doubles every generation.
Torch 10% of supply. Burned tokens count double toward your cut.
The winner is born on Pump.fun with a new CA. 20% of its supply drops to holders.
Three forms, preset by the team. Holders get 48 hours to pick one.
THE LADDER
$1M wakes Gen I. Then $2M. Then $4M. Every rung doubles.
- YOU ARE HEREGEN 0 · ALIVE$1MMC + 10% BURNED
$CELL. Clock starts at launch.
- On the ballotGEN I · BALLOT SET$2MMC + 10% BURNED
GLOOP, SPORA or JELLO. Holders decide.
- GEN II · SEALED$4MMC + 10% BURNED
Three forms, revealed the moment GEN I is born.
- GEN III · SEALED$8MMC + 10% BURNED
Deeper in the rock.
- GEN IV+ · SEALED$16MMC + 10% BURNED
Then $32M. Then $64M. The climb never stops.
VITAL SIGNS
Fill both bars before the clock runs out.
FOSSIL ARCHIVE
Empty. For now. Every ancestor ends up in the rock — evolved or extinct.
Reserved. Fills the day $CELL evolves — or dies.
Whatever the holders choose next.
Sealed until Gen I is born.
Keep this slot empty as long as you can.