§ The bestiary · One bloodline
EXPLORE ORGANISMS
Every form the bloodline could take. The team sets the ballot. Holders pick the path.
GEN 0 · LIVING · $1MGEN I · ON THE BALLOT · $2MGEN II · SEALED · $4M
ALIVE
$CELL
FORM A
$GLOOP
Splits into a three-minded colony.
GAINSTriple eyes + colony skin
FORM B
$SPORA
Sprouts spore horns. Spreads to every wallet.
GAINSSpore horns + teeth
FORM C
$JELLO
Grows stinging tendrils and drifts.
GAINSTendrils + glow bell
3 FORMS SEALED
Already chosen by the team. Revealed the moment GEN I is born.
GEN III · $8M · DEEPER STILL
§ The law
RULES OF THE BLOODLINE
Milestones double
$1M market cap for Gen 0. Twice the last one every generation after.
Burn 10%
A tenth of each generation's supply has to burn before it can mutate.
30 days or extinct
Miss either target inside the window and the bloodline ends. No vote, no drop.
48-hour vote
The team presets three forms. Holders get 48 hours to pick one.
20% to holders
A fifth of every new token drops to the last generation's holders, pro-rata by weight.
Burns count double
Weight = tokens held + 2× tokens burned. Burning never costs you your cut.